Santiago ToyosDesigner / Creative Developer

Senior multidisciplinary designer bridging creative direction, visual craft, motion, and technical execution.

What I Do
Different tools. One cohesive visual language.
Brand
Identity systems · Art direction · Product design
Digital
Websites · UX/UI · Interactive experiences
Motion
Animation · Motion graphics · Video · 3D · Generative visuals
Code
Creative development · AI-assisted coding · Prototyping · Front-end
Tools & Technologies
Selected stack for design, 3D, motion, and creative coding, and AI
Figma
TypeScript
Nuxt
Vue
Tailwind CSS
Three.js
GLSL
Modo 3D
Nuke
Moho
Final Cut Pro
Logic Pro
Claude
Gemini
Antigravity
MCP
Veo
20+ Years of Experience
Over two decades evolving from broadcast animation and digital design to interactive 3D and creative development.
2000s
Multimedia · 3D Animation · Broadcast Post-Production
Character rigging, 2D/3D animation, digital VFX compositing, and broadcast mastering for public TV and indie film.
2010s
Digital Design · Brand Systems · Web Platforms
Comprehensive brand identity systems, high-performance commercial websites, interactive museum kiosks, and visual art direction.
2020s
Creative Development · Nuxt Ecosystem · WebGL & GLSL
End-to-end e-commerce platforms (Nuxt 4), interactive WebGL 3D with Three.js, custom GLSL shaders, and server-side analytics.
2025
AI-Augmented Workflow · Agentic Coding · Generative Visuals
AI as a multiplier for judgment and craft: assisted development with Claude and Gemini, rules and MCP for repeatable workflows, and generative image and video folded into the creative process.
Today
Full-Cycle Execution: Concept → Design → Motion → Code
Unifying strategic vision, refined visual aesthetics, and modern front-end execution without intermediaries.
More Work
Commercial Web Platforms - Web Design · UX · Front-End Development
Project Collection

Commercial Web Platforms

Design, UX, and front-end development for commercial websites across diverse industries.
Susan Ibitz - Motion Design · Video Post-Production

Susan Ibitz

Motion graphics, video editing, and AI-assisted visual assets for Susan Ibitz, an international behavioral analyst.
Pequeño Editor - Interactive Game · UX/UI

Pequeño Editor

Interactive educational web game designed and developed for children’s book publisher Pequeño Editor.
Broadcast & Commercial Post-Production - VFX · Broadcast Post-Production · Motion Graphics
Project Collection

Broadcast & Commercial Post-Production

Video post-production, digital compositing, VFX, and motion graphics for broadcast tv, advertising, and independent film.
Identity Archive - Visual Identity · Logotype Systems
Project Collection

Identity Archive

Logotypes, brand marks, and visual identity systems designed for studios, commercial brands, and broadcast shows.
Graphic Design - Brand & Packaging Design
Project Collection

Graphic Design

Packaging design, physical album artwork, and 3D product visualization for music and beauty brands.
Casa Nacional del Bicentenario - Interactive Kiosks · UX/UI

Casa Nacional del Bicentenario

Digital archive interface designed for the Casa Nacional del Bicentenario.
Experiments
Not everything starts with a client. Visual studies, creative tools, and interactive experiments.
Grillagram - Interactive Web Tool

Grillagram

Interactive web utility for generating and customizing seamless 9x9 photo and typography grids for social feeds.
Pieces - Creative Coding · WebGL Experiment

Pieces

Perpetual machine illusion exploring 3D motion, physics simulation, and real-time WebGL rendering.
FAQs / How I Work
Direct answers on collaboration, multidisciplinary capabilities, and workflow.
Santiago Toyos Mascot - Vintage robot watering an organic plant

Have something interesting in mind?

Let's make it.

For a new project, creative direction, interactive design, or technical execution:

ppikachu@gmail.com

Buenos Aires, Argentina · Available Worldwide

2026 Santiago Toyos

Buenos Aires, Argentina